Virtual Reality Storytelling: Emotions may make or break your VR experience

Virtual Reality Storytelling: Emotions may make or break your VR experience

One of the major selling points for creating virtual reality experiences is emotional impact. VR has proven powerful in terms of affecting our feelings, for instance making us happy, curious, anxious, scared, or excited depending on intention. The last thing you want to do is inadvertently trigger people’s sentiments in unintended ways due to an oversight, or direct attention away from your main point, which is why affect must be thought into every step of the experience’s creation process.  

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Understanding Mental Health Issues via Hellblade: Senua’s Sacrifice

Understanding Mental Health Issues via Hellblade: Senua’s Sacrifice

Rarely will you come across a video game that so earnestly portrays mental illness, in this case mainly schizophrenia, and how this condition can shape or reshape a person’s perception of reality. Hellblade: Senua’s Sacrifice tells the story of Senua and her journey through her own hellish reality. It is a story that in 2017 needed to be told via the video game medium.

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Bastion – Do you prefer the Characters or the World?

Bastion – Do you prefer the Characters or the World?

Sometimes in life you are given a choice. That choice can be significant and life changing, or simply on what type of filling you would like in your sandwich today. Bastion (2011) offers both. Many simple choices concerning your preference of weapon – call it play-style flavour – and a couple of major choices. Significant not just for your character, but for the entire world of the game. The following may contain minor spoilers.

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Stories: The Path of Destinies – The Video Game Fairy Tale

Stories: The Path of Destinies – The Video Game Fairy Tale

Rarely does a game title describe so precisely what the game contains as is the case with Stories: The Path of Destinies from 2016. The video game published by Spearhead Games is rich on storytelling content that all takes place via a variety of paths the player must follow to explore the protagonist, Reynardo, and his destinies. Destiny in plural; as we explore several, depending on the choices made throughout gameplay.

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