XCOM 2 – How not to use Narrative: Focus on being a Game not a Movie

XCOM 2 – How not to use Narrative: Focus on being a Game not a Movie

Today’s posts is mainly one of reflection, based on some frustrations with the latest game I played, XCOM 2. I am not going to analyse the game in full, or review it for that matter of fact, but simply pick at a element that I found increasingly frustrating throughout the game: its way of presenting the narrative.

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