Bastion – Do you prefer the Characters or the World?

Bastion – Do you prefer the Characters or the World?

Sometimes in life you are given a choice. That choice can be significant and life changing, or simply on what type of filling you would like in your sandwich today. Bastion (2011) offers both. Many simple choices concerning your preference of weapon – call it play-style flavour – and a couple of major choices. Significant not just for your character, but for the entire world of the game. The following may contain minor spoilers.

bastion

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Stories: The Path of Destinies – The Video Game Fairy Tale

Stories: The Path of Destinies – The Video Game Fairy Tale

Rarely does a game title describe so precisely what the game contains as is the case with Stories: The Path of Destinies from 2016. The video game published by Spearhead Games is rich on storytelling content that all takes place via a variety of paths the player must follow to explore the protagonist, Reynardo, and his destinies. Destiny in plural; as we explore several, depending on the choices made throughout gameplay.

stories

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Ladykiller in a Bind: Defining video games and analysing narrative gameplay

Ladykiller in a Bind: Defining video games and analysing narrative gameplay

Ladykiller in a Bind, created by Christine Love, is what many would probably call an interactive visual novel. However, I argue that it should still be considered a video game, and not considering experiences such as this one video games would be a loss to the game community and the media’s otherwise diverse possibilities of expression.

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The Story Structure of Video Games: Similar structures – The difference lies in execution and content presentation

The Story Structure of Video Games: Similar structures – The difference lies in execution and content presentation

When we think of stories, we could mention at least a dozen different categories within which we classify our stories, and multiple ways of construction; i.e. short stories, novels, graphic novels, journals, etc. And those were just written examples. There is also audio-visual storytelling, theatre, and many more. Not least, video games. Naturally, I shall be talking about video games.

Stories from books to games

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