The Story Structure of Video Games: Similar structures – The difference lies in execution and content presentation

The Story Structure of Video Games: Similar structures – The difference lies in execution and content presentation

When we think of stories, we could mention at least a dozen different categories within which we classify our stories, and multiple ways of construction; i.e. short stories, novels, graphic novels, journals, etc. And those were just written examples. There is also audio-visual storytelling, theatre, and many more. Not least, video games. Naturally, I shall be talking about video games.

Stories from books to games

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Why do we keep buying the newest FIFA-game every year?

Why do we keep buying the newest FIFA-game every year?

FIFA is published in a new version every single year, following a tradition we see in many sports franchises including the NBA (Basketball), NFL (American Football), and even PCM (Pro Cycling). The games are sold at typical AAA price and sometimes the changes and improvements from one year to the next are slight. I suggest, a part of our purchasing motivation is linked to the novelty-habituation cycle.

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Reasons for why I will not play Assassin’s Creed: Syndicate

Reasons for why I will not play Assassin’s Creed: Syndicate

I realised the other day that I do not wish to play the new Assassin’s Creed game called Syndicate. This is weird, as I have always quite enjoyed the Assassin’s Creed franchise. My recent lack of interest in the franchise has probably come along gradually, and some of the reviews of the latest game was the nail in that coffin for me personally.

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