Ladykiller in a Bind: Defining video games and analysing narrative gameplay

Ladykiller in a Bind: Defining video games and analysing narrative gameplay

Ladykiller in a Bind, created by Christine Love, is what many would probably call an interactive visual novel. However, I argue that it should still be considered a video game, and not considering experiences such as this one video games would be a loss to the game community and the media’s otherwise diverse possibilities of expression.

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Dishonored 2: Player choice, meaningful decisions, and lack of emotional impact

Dishonored 2: Player choice, meaningful decisions, and lack of emotional impact

One of the great challenges when designing video games is not merely to design a game that is interesting and fun for the first one or two hours of play, since this is helped along massively by the novelty of the game, the world, the story, etc. Novelty drives much of the excitement and curiosity. But what then when this extends into 10+ hours of play? What happens when the novelty wears off? That is where a game must truly prove its mettle.

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From why we play to the stories we tell in Video Games – Thoughts on coming Thesis

From why we play to the stories we tell in Video Games – Thoughts on coming Thesis

I am slowly working on ideas for my upcoming Master’s Thesis (very slowly), and therefore today’s post will be mainly a contemplative one – mulling over some of my initial thoughts. Also, this thesis will of course be about video games. Surprise, surprise.

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Indie Wednesdays: The Stanley Parable

Indie Wednesdays: The Stanley Parable

Enter Stanley. The protagonist in The Stanley Parable, well, presumed protagonist. This is a meta game, there can be no doubts about that. However, the rest is speculation. Stanley is worker number 427, which alone sparks questions. 4-2-7. Could this be a reference to Adam Douglas number 42, representing the meaning of life? Or maybe a comment on the modern working force, being online and in some ways working 24/7. Welcome, to this weeks indie blog post on The Stanley Parable.

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