Bastion – Do you prefer the Characters or the World?

Bastion – Do you prefer the Characters or the World?

Sometimes in life you are given a choice. That choice can be significant and life changing, or simply on what type of filling you would like in your sandwich today. Bastion (2011) offers both. Many simple choices concerning your preference of weapon – call it play-style flavour – and a couple of major choices. Significant not just for your character, but for the entire world of the game. The following may contain minor spoilers.

bastion

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Ladykiller in a Bind: Defining video games and analysing narrative gameplay

Ladykiller in a Bind: Defining video games and analysing narrative gameplay

Ladykiller in a Bind, created by Christine Love, is what many would probably call an interactive visual novel. However, I argue that it should still be considered a video game, and not considering experiences such as this one video games would be a loss to the game community and the media’s otherwise diverse possibilities of expression.

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Dishonored 2: Player choice, meaningful decisions, and lack of emotional impact

Dishonored 2: Player choice, meaningful decisions, and lack of emotional impact

One of the great challenges when designing video games is not merely to design a game that is interesting and fun for the first one or two hours of play, since this is helped along massively by the novelty of the game, the world, the story, etc. Novelty drives much of the excitement and curiosity. But what then when this extends into 10+ hours of play? What happens when the novelty wears off? That is where a game must truly prove its mettle.

dishonored-2-fb-share-8ef325c803

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From why we play to the stories we tell in Video Games – Thoughts on coming Thesis

From why we play to the stories we tell in Video Games – Thoughts on coming Thesis

I am slowly working on ideas for my upcoming Master’s Thesis (very slowly), and therefore today’s post will be mainly a contemplative one – mulling over some of my initial thoughts. Also, this thesis will of course be about video games. Surprise, surprise.

dog

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