Ladykiller in a Bind: Defining video games and analysing narrative gameplay

Ladykiller in a Bind: Defining video games and analysing narrative gameplay

Ladykiller in a Bind, created by Christine Love, is what many would probably call an interactive visual novel. However, I argue that it should still be considered a video game, and not considering experiences such as this one video games would be a loss to the game community and the media’s otherwise diverse possibilities of expression.

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