Virtual Reality Storytelling: Emotions may make or break your VR experience

Virtual Reality Storytelling: Emotions may make or break your VR experience

One of the major selling points for creating virtual reality experiences is emotional impact. VR has proven powerful in terms of affecting our feelings, for instance making us happy, curious, anxious, scared, or excited depending on intention. The last thing you want to do is inadvertently trigger people’s sentiments in unintended ways due to an oversight, or direct attention away from your main point, which is why affect must be thought into every step of the experience’s creation process.  

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What is more scary – A Haunted House or Virtual Reality Horror?

What is more scary – A Haunted House or Virtual Reality Horror?

Sometimes in order to understand how video games affect you, you have to look at the real world. Horror games in virtual reality appear to affect people a lot, and it may very well be connected to levels of immersion.

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Image taken from Dystopia‘s website

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Indie Wednesdays: Plan Be – Voice Recognition Stealth Game

Indie Wednesdays: Plan Be – Voice Recognition Stealth Game

Plan Be was an interesting experience. The game had a few good game-play ideas that could have potentially made the experienced story more engaging – sadly the game just couldn’t quite deliver.

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