The Legend of Grimgor Ironhide
Something stirs in the desolate lands to the South. A thirst for war and conquest. The Orcs have awoken, ready to once again do battle with their hated enemy to the North: the Dwarfs, or ‘da stunties’ as the Orcs call them. A new Warlord has risen to power and now commands the city of Black Crag: Grimgor Ironhide. Considered by many to be one of the greatest Orc Warlords to have ever lived, Grimgor Ironhide is renowned for his savagery. He has never lost a fight.
“Everfing I see is mine. All da uvver bits are mine too – I just ain’t got there yet. When we reach da end of da whole world, we’ll turn around and march back.” – Grimgor Ironhide.
Another guest appearance on the blog! If my username seems familiar, it’s because I wrote the post on XCOM and difficulty in games. This post will be something a little different, and less analytical in nature, but I hope it will tide you over until I have something cleverer to say. So for now, I hope the tales of my exploits in the newly-released Stellaris will entertain you!
Some games offer you new fun mechanics and ways of playing that can challenge you as a player and be uniquely fun. Other games just want to tell a story with you in the driving seat – games that offer a contemplative experience. The Plan is one such game.
Today’s post is in the shape of a video that I uploaded onto YouTube! It’s all on Bioshock Infinite and the choices, or rather lack thereof that take place in the game.